2020-11-27: Alpha 1 Launch
BOLT Cybernetics » Devlog
BOLT Cybernetics (cooler name pending!) has been launched in Alpha 1 with the basic rules for COOL ROBOT PARTS.
It currently features 13 core A-class Cybernetic Items and 30 core A-class Cybernetic Feats, which are the mechanical core of the COOL ROBOT PARTS.
- Armor (Bone Fortification)
- Fists of Steel 1
- Fists of Steel 2
- Hard Target 1
- Armor (Dermal Plating)
- Chameleon Camouflage
- Hard Target 2
- Heavy-Handed
- Optic Camouflage
- Cyberears
- Smart Filters (Audio)
- Source Splitter
- Cybereyes
- Smart Filters (Optics)
- Thermal Vision
- Cyberlimb
- Fists of Steel 1 & Fists of Steel 2, shared from Bone Fortification
- High-Performance Tuning (Cyberlimbs)
- Sleeperware
- Razor Whip
- Anti-Armor Heads
- Climber’s Wire
- Reflex Booster
- Ganglia Adaptation 1
- Ganglia Adaptation 2
- High-Performance Tuning (Reflex Booster)
- High Speed, Low Drag
- Respiratory Tract Rig
- Filter Rig
- Tailored Chemical Manager
- 3P System
- Universal Interface
- Access Denied
- Basilisk Tags
- Cyberself Initiate
- Limit Break
- Weapon Implants
- A Choice of Two
- Danger Zone
- Highlander
- Maximum Impact
- Surprise Mechanics
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BOLT Cybernetics
Cybernetics module for the BOLT RPG Engine
Status | In development |
Category | Physical game |
Author | Lexi A |
Genre | Role Playing |
Tags | bolt, bolt-rpg, cybernetics, Cyberpunk, hack, Hacking, module |
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